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Educational e-gaming to provide an innovative, effective and flexible 24/7 learning environment (2014)
Presentation / Conference
Pringle. (2014, March). Educational e-gaming to provide an innovative, effective and flexible 24/7 learning environment. Presented at HEA STEM Annual Learning & Teaching Conference, Edinburgh

Current HE undergraduates have mostly grown up with computer technologies and gaming. As such, computer game learning resources might provide an effective, complementary learning environment. They also provide a consistent 24/7 flexible online learni... Read More about Educational e-gaming to provide an innovative, effective and flexible 24/7 learning environment.