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All Outputs (3)

Thinglink and the Laboratory: Interactive Simulations of Analytical Instrumentation for HE Science Curricula (2022)
Journal Article
Jeffery, A. J., Rogers, S. L., Pringle, J. K., Zholobenko, V. L., Jeffery, K. L., Wisniewski, K. D., …Emley, D. W. (2022). Thinglink and the Laboratory: Interactive Simulations of Analytical Instrumentation for HE Science Curricula. Journal of Chemical Education, 2277-2290. https://doi.org/10.1021/acs.jchemed.1c01067

Access to laboratory facilities and associated instrumentation represents a major barrier to learning in physical science education, due to constraints introduced by limited time and financial resources, cost 20 of acquisition, and health and safety... Read More about Thinglink and the Laboratory: Interactive Simulations of Analytical Instrumentation for HE Science Curricula.

eXtended Reality (XR) virtual practical and educational eGaming to provide effective immersive environments for learning and teaching in forensic science (2022)
Journal Article
Wisniewski, Stimpson, Pringle, Rogers, Zholobenko, & Heaton. (2022). eXtended Reality (XR) virtual practical and educational eGaming to provide effective immersive environments for learning and teaching in forensic science. Science and Justice, 62(6), 696-707

Online virtual learning resources have been available for learning and teaching in forensic science for some years now, but the recent global COVID-19 related periods of irregular lockdown have necessitated the rapid development of these for teaching... Read More about eXtended Reality (XR) virtual practical and educational eGaming to provide effective immersive environments for learning and teaching in forensic science.

Extended reality (XR) virtual practical and educational eGaming to provide effective immersive environments for learning and teaching in forensic science (2022)
Journal Article
Hobson, L., Stimpson, I., Wisniewski, K., Pringle, J., Heaton, V., Zholobenko, V., …Rogers, S. (2022). Extended reality (XR) virtual practical and educational eGaming to provide effective immersive environments for learning and teaching in forensic science. Science and Justice, 62(6), 696-707. https://doi.org/10.1016/j.scijus.2022.04.004

Online virtual learning resources have been available for learning and teaching in forensic science for some years now, but the recent global COVID-19 related periods of irregular lockdown have necessitated the rapid development of these for teaching... Read More about Extended reality (XR) virtual practical and educational eGaming to provide effective immersive environments for learning and teaching in forensic science.