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Geoscience educational e-gaming to provide stimulating and effective learning (2012)
Presentation / Conference
Pringle. (2012, April). Geoscience educational e-gaming to provide stimulating and effective learning. Presented at 1st Annual Conference on the Aiming for Excellence in STEM Learning and Teaching, London

Most current HE students will have grown up with computer and e-gaming technologies and may respond positively to education gaming as stimulating and effective learning tools. This interactive workshop will allow participants to individually use and... Read More about Geoscience educational e-gaming to provide stimulating and effective learning.