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Can gamification help green supply chain management firms achieve sustainable results in servitized ecosystem? An empirical investigation

Behl, Abhishek; Sampat, Brinda; Gaur, Jighyasu; Pereira, Vijay; Laker, Benjamin; Shankar, Amit; Shi, Yangyan; Roohanifar, Mohammad

Authors

Brinda Sampat

Jighyasu Gaur

Vijay Pereira

Benjamin Laker

Amit Shankar

Yangyan Shi

Mohammad Roohanifar



Abstract

This study investigates gamification's role in promoting sustainable green supply chain management practices (GSCMP), examining what no study has before. The theoretical lens of self-determination and goal-setting enabled the design of a systematic questionnaire to gather data from companies in the retail industry. In total, 254 responses were obtained. The theoretical model was tested using Warp partial least square (PLS) 7.0. The findings suggest that gamification positively impacts GSCMP. Specifically, it helps increase goal commitment and green supply chain management, ultimately leading to improved sustainable supply chain performance. Additionally, gameful experience moderates the link between digital servitization and goal commitment. Furthermore, firm age does not affect sustainable performance, whereas, it is positively affected by firm size. The findings not only contribute to the literature on sustainable supply chain, servitization, gamification, digital technology adoption, and the above-mentioned theories, but also suggest that by using gamification to promote GSCMP, businesses can improve their overall sustainable performance.

Citation

Behl, A., Sampat, B., Gaur, J., Pereira, V., Laker, B., Shankar, A., …Roohanifar, M. (2024). Can gamification help green supply chain management firms achieve sustainable results in servitized ecosystem? An empirical investigation. Technovation, 129, Article 102915. https://doi.org/10.1016/j.technovation.2023.102915

Journal Article Type Article
Acceptance Date Oct 25, 2023
Online Publication Date Nov 15, 2023
Publication Date 2024-01
Deposit Date Jun 24, 2024
Journal Technovation
Print ISSN 0166-4972
Electronic ISSN 1879-2383
Publisher Elsevier
Peer Reviewed Peer Reviewed
Volume 129
Article Number 102915
DOI https://doi.org/10.1016/j.technovation.2023.102915
Keywords Servitization; Green supply chain management; Gamification; Sustainability; Innovation; Digital technology; Goal commitment
Public URL https://keele-repository.worktribe.com/output/855829
Publisher URL https://www.sciencedirect.com/science/article/pii/S0166497223002262?via%3Dihub