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Museums of the Future: Heritage Experiences in the Reality-Virtuality Continuum (2021)
Conference Proceeding
Woolley, S., Collins, T., Rhodes, R., & Polack, F. (2021). Museums of the Future: Heritage Experiences in the Reality-Virtuality Continuum. . https://doi.org/10.14236/ewic/HCI2021-W1.2

In this paper we reflect on the interplay and the disconnects between real and virtual heritage experiences, and the fragmented nature of digital experiences. We consider the important engagement potential that virtual interactions bring to small les... Read More about Museums of the Future: Heritage Experiences in the Reality-Virtuality Continuum.

A Review of Privacy-preserving Federated Learning for the Internet-of-Things (2021)
Book Chapter
Fan. (2021). A Review of Privacy-preserving Federated Learning for the Internet-of-Things. In Federated Learning Systems: Towards Next Generation AI (21-50). https://doi.org/10.1007/978-3-030-70604-3_2

The Internet-of-Things (IoT) generates vast quantities of data, much of it attributable to individuals' activity and behaviour. Gathering personal data and performing machine learning tasks on this data in a central location presents a significant pr... Read More about A Review of Privacy-preserving Federated Learning for the Internet-of-Things.

Virtual Museum ‘Takeouts’ and DIY Exhibitions –Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement (2021)
Conference Proceeding
Woolley, S., Mitchell, J., Collins, T., Rhodes, R., Rukasha, T., Gehlken, E., …Cooke, A. (2021). Virtual Museum ‘Takeouts’ and DIY Exhibitions –Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement. In Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection

This paper presents an Augmented Reality (AR) project for the curation of virtual museum ‘takeouts’ and DIY exhibitions. The project’s outputs include novel AR app technology demonstrators, to support co-design with museum users and stakeholders - th... Read More about Virtual Museum ‘Takeouts’ and DIY Exhibitions –Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement.